

- #SURVIVING MARS BELOW AND BEYOND PATCH NOTES UPDATE#
- #SURVIVING MARS BELOW AND BEYOND PATCH NOTES CODE#
Same anomaly events are found multiple times on the surface, breaking the game balance.Youths, adults, and seniors occupy child-only buildings.The game crashes when a lander rocket is departing with drones in cargo while the asteroid moves out of range.Fixed startup crash on certain Windows 7 installs.
#SURVIVING MARS BELOW AND BEYOND PATCH NOTES CODE#
#SURVIVING MARS BELOW AND BEYOND PATCH NOTES UPDATE#

Correctly updated pin dialog when transporting RCRover.Added missing icons for pinned surface passage and underground passage.Auto explore of the RC Explorer no longer reveals hidden anomalies.Ancient Artifact spawns the correct amount of drones.Fixed vehicles cannot be transferred through the elevator using right-click.Fixed issue where elevator cargo could not be updated after the initial request.Fixed issue where elevator cargo could get lost if both sides of the elevator requested the same resource.Cave-ins can be reached more easily by drones to clear.The “died in orbit” trigger will activate only if the crew actually dies.Lander rocket now only starts loading drones, rovers, crew and prefabs if everything is available.Lander Rocket now properly loads all drones when launching at the last second as an asteroid goes out of range.Show the Lander Rocket immediately amongst the pinned items on Mars when it does its last second launch as an Asteroid goes out of range.Attention: the fix requires the rebuilding of depots and food production buildings that display broken behaviour! Fixed colonists and drones getting stuck in food stockpiles.

Rebalance rewards for recurring Recon Center discovery events.Change the order in the cargo screens, grouping buildings of the same type together.Moved the cave-in clearing tech earlier in the tech tree, now appearing between position 5 and 8, instead of as the 13th tech.The lander rocket now loads items in increments of 1 instead of 5.
